Special Education Teacher opportunity to integrate Xbox into the world of education
As a special education teacher, I am constantly learning and improving to better benefit my students. At this moment in time, I teach a self-contained 'Ed' room. In this setting I am often faced with the question 'how do I get students engaged in a continuous manner and how can I give them ownership of their learning'.
You see, most of my students do not see the point of school and would rather be at home engaging in preferred activities. After doing several observations, I have noticed that 100% of my students are encouraged, driven, and excited by electronics such as game systems. I often find myself researching how to involve this type of electronics in my classroom.
Recently I have found a lot of exciting research from Finland and Norway. Several articles from these locations have proven that the Xbox/Kinect system can prove useful in engaging learners. I have seen physically interactive math and language arts activities as well as Minecraft being utilized to encourage engineering and math concepts such as area and perimeter. Research from these locations has also proven that there is a connection from the retention of material to the kinesthetic provided by the Kinect system.
As a young teacher, I am new to the profession, which unfortunately means that this might be financially out of my capability. I have dug deep to locate more information about grants and other opportunities for affordable financing to give my students access to this type of technology. Recently I spoke to several representatives for Microsoft and they all stated that this feedback post is the place to start.
I believe that it would be great to give educators such as myself an opportunity to write a grant or receive affordable pricing to bring this type of technology into the educational setting. This would, without a doubt, give my learners ownership and excitement for their learning. Additionally, it would positively connect the world of gaming to the world of education. So often I think, as a society, we focus on the negative effects but miss those positive moments. This would be a positive moment in my classroom. If I could have the opportunity to take something that my learners are passionate about and connect it to learning.
Thank you for your time and attention to this area of need, it is truly appreciated.
Thanks for your feedback Sadie. You can e-mail the Xbox Accessibility team at firstname.lastname@example.org. They can assist you with opportunities regarding Xbox in Education.